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1. Roleplaying games are for play
2. Every player their game
3. Every game its player.
4. Save the time of the player.
5. Roleplaying games are a growing organism.

Introduction

I've encountered the Five Laws of Library Science a few times now, and everything they make such an impression on me again. You know the feeling of reading something that just makes so much sense, but you never thought about it yourself in that way? Well, that.

The original Five Laws of Library Science were formulated by the Indian librarian S. R. Ranganathan and published in 1931. The are as follows:

1. Books are for use.
2. Every person his or her book.
3. Every book its reader.
4. Save the time of the reader.
5. A library is a growing organism.

I've seen them applied to other topics, and while thinking about it, I realized they perfectly fit roleplaying games as well.

Download the pdf for the complete essay or read it here:
https://monstermind.substack.com/p/the-five-laws-of-roleplaying-games

Published 3 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorJimmyShelter
Tagslibrary, library-science, manifesto, Tabletop role-playing game

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5-laws-of-roleplaying.pdf 2.4 MB

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